| Value | Characteristic | Cost | Base | Pts |
| 10 | Strength | x1 | 10 | 0 |
| 20 | Dexterity | x3 | 10 | 30 |
| 20 | Constitution | x2 | 10 | 20 |
| 12 | Body | x2 | 10 | 4 |
| 14 | Intelligence | x1 | 10 | 4 |
| 10 | Ego | x2 | 10 | 0 |
| 8 | Presence | x1 | 10 | -2 |
| 8 | Comeliness | x1/2 | 10 | -1 |
| 8 | Physical Defense | x1 | 2 | 6 |
| 5 | Energy Defense | x1 | 4 | 1 |
| 4 | Speed | x10 | 3.0 | 10 |
| 10 | Recovery | x2 | 6 | 8 |
| 50 | Endurance | x1/2 | 40 | 5 |
| 27 | Stun | x1 | 27 | 0 |
| Char. | Cost: | | | 85 |
|
|
| Char. | Disadvantages | Base: | 100+ | pts |
| Secret ID | Eric Stable | | | 15 |
| Psych Lim | Does not trust people who talk too much, uncommon, moderate | | | 5 |
| Psych Lim | Dislikes killing attacks, uncommon, strong | | | 10 |
| Psych Lim | Jumpy, tense and paranoid, common, moderate | | | 10 |
| Dist Feat. | scar across the throat, concealable, major | | | 10 |
| Physical Lim | mute, all the time, fully | | | 25 |
| Hunting | Lazer, as powerful, harsh, active 11- | | | 20 |
| Hunted | Viper, more powerful, non-combat influence, harsh, appear 8- | | | 20 |
| Other | Normal Characteristics Maximum | | | 20 |
| Disadvantages Total: | | | 135 |
| Experience Spent: | | + | 14 |
| Total Points: | | = | 249 |
| Rolls: | STR: 11 DEX: 13 PER: 12 |
| INT: 12 EGO: 11 |
| CVs: | OCV: 7 DCV: 7 ECV: 3 |
| Phases: | 3 6 9 12 |
|
| Pts | Powers | END |
| 20 | 10/10 Armor- OIF costume (-1/2) |
| 5 | Acrobatics 14- |
| 3 | Breakfall 13- |
| 5 | Contortionist 14- |
| 3 | Double Jointed |
| 3 | Shadowing 11- |
| 7 | Stealth 15- |
| 3 | PS: Detective 12- (INT based) |
| 7 | Criminology 14- |
| 3 | Lockpicking 13- |
| 5 | Lang: Sign Language, various forms, fluent |
| 3 | Lip Reading 11- |
| 5 | 1D6 Luck |
| 7 | WF: Flamethrowers, launchers, heavy machine guns, small arms |
| 2 | Simulate Death, extra time - 1 min, only to start |
| 3 | Climbing 13- |
| 4 | 8" Running total | 2 |
| 8 | 10" Superleap | 3 |
| 9 | 3 Levels - martial arts - dirty in-fighting |
| 4 | Martial Block |
| 4 | Martial Strike |
| 4 | Crush |
| 3 | Flying Tackle |
| 5 | Kick |
| 4 | Shove |
| 9 | 3 Levels - with boomerangs - OCV only |
| 13 | 8D6 EB - boomerangs OAF - 2 charges, recoverable, stun only, vs physical defense |
| 10 | towards Rough Justice base and skycar |
| 3 | Radio XMIT/REC - Rough Justice communicator, OIF |
|
| 164 | : Powers Total |
| 85 | + Characteristic Total |
| 249 | = Total Cost |
|